古墓丽影1 tomb raider 古墓丽影2 西安匕首 tomb raider The Dagger of Xi'an 古墓丽影3 劳拉的冒险 tomb raider Adventures of Lara Croft 古墓丽影4 最后的启示 tomb raider The Last Revelation 古墓丽影5 历代记 tomb raider Chronicles 古墓丽影6 黑暗天使 tomb raider The Angel of Darkness 古墓丽影7 传奇 tomb raider Legend
Tomb Raider
古墓丽影1

The Dagger of Xi'an
古墓丽影2:西安匕首

Adventures of Lara Croft
古墓丽影3:劳拉的冒险

The Last Revelation
古墓丽影4:最后的启示

Tomb Raider: Chronicles
古墓丽影5:历代记

The Angel of Darkness
古墓丽影6:黑暗天使

Tomb Raider: Legend
古墓丽影7:传奇

古墓丽影 周年纪念 tomb raider Anniversary
古墓丽影8 地下世界 tomb raider Underworld
劳拉与光之守护着 光明守护者 Lara Croft and The Guardian Of Light
古墓丽影9 tomb raider 2013
劳拉与奥西里斯神庙 Lara Croft and the Temple of Osiris
古墓丽影:崛起 Rise of The Tomb Raider
古墓丽影:暗影 Shadow of the Tomb Raider

Tomb Raider: Anniversary
古墓丽影:十周年纪念版

Tomb Raider: Underworld
古墓丽影8:地下世界

LCGOL
劳拉与光之守护者

TOMB RAIDER
古墓丽影9

LCTOO
劳拉与奥西里斯神庙

Rise of The Tomb Raider
古墓丽影10:崛起

Shadow of the Tomb Raider
古墓丽影11:暗影

2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影

发表时间:2024/08/25 00:00:00  来源:古墓丽影网站  作者:“ZZer”翻译  浏览次数:661  
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【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影

  粉丝聚光灯:Hashta、Scionjay96 和 Synnfusion 的虚拟摄影作品
  Fan Spotlight: Virtual Photography by Hashta, Scionjay96 and Synnfusion

  2024年5月24日
  May 24, 2024


  我们很高兴地向大家介绍三位才华横溢的虚拟摄影师的作品:Hashta、Scionjay96 和 Synnfusion。他们每个人都带来了独特的视角,拥有自己鲜明风格和偏好的主题和技术。虽然由于工具的易用性,虚拟摄影可能看起来很简单,但深入这些虚拟摄影师的世界会发现,其深度超越了游戏内照相模式工具的标准用法。我们希望他们的见解能帮助其他粉丝拓展他们对虚拟摄影的理解。
  We're thrilled to introduce the works of three talented virtual photographers: Hashta, Scionjay96, and Synnfusion. Each of them brings a unique perspective to the table, with their own distinct style, preferred subjects, and techniques. While virtual photography might appear straightforward due to the accessibility of the tools, delving into the world of these virtual photographers reveals a depth beyond the standard usage of in-game photo mode tools. We hope their insights help other fans expand their approach to virtual photography.  



  Hashta 


  “日食”/“超新星”
  "Eclipse" / "Supernova" 

【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Hashta的“日食”/“超新星”
Hashta - Eclipse / Supernova

  对于“日食”这张照片,我使用了外部工具来释放相机,让自己在通常无法获得控制权的地方拥有更多控制权。当我通过这一刻漫游相机并跳过帧以获取劳拉的一个好位置时,我最终发现了这一段,你可以清楚地看到月亮。我觉得这真的很酷,与游戏的气氛相呼应,因为劳拉的头在真正的月亮前面看起来就像日食!值得一提的是,你的眼睛通常会自动关注到图片的较亮部分,所以如果有一个像这样的拍照对象不是图片的关键部分,或者至少不是唯一的对象,它应该减少曝光。在这里,构图自动地实现了这一点,因为她的脸遮住了明亮区域的一部分。
  For the "Eclipse" shot, I was using external tools to free the camera and give myself more control in places where it normally wouldn't be available. As I was roaming the camera through this moment and skipping frames to get a nice position of Lara, I eventually came across this one segment where you can clearly see the moon. I think that's really cool and on theme with the game's atmosphere because Lara's head in front of the actual moon looks like an eclipse! It's worth mentioning that your eye usually automatically goes to the brighter parts of the picture, so if there is an object like this that is not the key part of the picture, or at least not the only one, it should be less exposed. Here, the composition automatically makes this possible as her face covers part of the bright field. 

  “超新星”的故事比较长,因为它最初看起来应该完全不同。我只想要劳拉·克劳馥在那个月亮前面的照片,我非常想要它。但我什么都拍不出来;轮廓太大了,看起来很奇怪。在把月亮做得更大之后,我还是不喜欢,所以我想到了后来编辑照片的想法。我把角色做得更小,为天空盒留出空间,就是这样!我甚至没有太多处理天空,只是添加了一些点,过度使用锐化滤镜完成了其余部分,因为它使这些细节更加清晰可见。如果你想在照片中增强夜空,这是一个小技巧。😉 我非常喜欢这张照片;当我打开照相模式时,这完全不是我所追求的,但现在当我看着它时,劳拉看起来只是无限宇宙中一个小但仍然重要的部分。还有太多东西有待发现,从她的姿势来看,她已经准备好迎接一切了。
  "Supernova" is quite a longer story, as it was originally supposed to look entirely different. I just wanted the shot of Lara Croft in front of that moon, and I wanted it really badly. Nothing was clicking for me; the silhouette was too big and looked weird. After making the moon way larger, I also didn't like it, so the idea of editing a shot afterward came to mind. I made the character much smaller to leave space for the skybox, and here it is! I didn't even work on the sky too much, just added a few dots, and overusing the sharpening filter did the rest as it makes details like these way more visible. A small life hack if you want to enhance the night sky in your pictures. ;) I like this shot a lot; it was totally not what I was going for when I opened the photo mode, but now when I look at it, Lara looks like just a small, yet still big part of the infinite universe she is a part of. There is still so much left to discover, and judging by her pose, she's ready for it all. 


  “坚持探索”
  "Endure To Discover" 

【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Hashta的“坚持探索”
Hashta - Endure To Discover

  《古墓丽影:崛起》没有内置照相模式,所以我使用了粉丝制作的相机和着色工具以及一些额外的工具,它们结合起来帮助我创建了自己的虚拟摄影游乐场。这张照片可能是我今天要谈论的最不常规的位置,因为它基本上是由两部分混合而成的。第一张照片是你在左边看到的带有攀爬斧的照片,第二张是在右边带有模糊风景的照片。这两张照片都是在同一个地点拍摄的,几乎可以从同一个地方看到。游戏的设计使得从所有可能的角度都无法将它们放在同一个画面中,那么为什么不把它们混合在一起呢?
  Rise of the Tomb Raider doesn't include a native photo mode, so I used fan-made camera and shader tools with a few extras that, when combined, helped me create my own virtual photography playground imitation. This picture is probably the most unconventional position I'll talk about today as it basically consists of two pieces mixed together. The first shot is the one you see on the left with the climbing axe, and the second one is on the right with the blurred landscape. Both of those shots were done at the same location and are visible from almost the same spot. The way the game is crafted just makes it impossible to get them in one frame together from all possible angles, so why not mash them up? 

  我喜欢拍这样的照片,展示你在游戏过程中通常不会太注意的细节。斧头上的油漆剥落、随时可能破裂的冰层裂缝、景深的使用——这是大多数照相模式中最重要的功能之一——所有这些小东西单独来看可能没什么区别,但组合在一起可以构成漂亮的构图和引人注目的视觉效果。最初,背景是白色,因为极端风中的雪被景深很好地融合在一起,看起来并不差,但我决定用地热谷的景色替换它,因为我觉得它更有叙事性,而不仅仅是好看。毕竟,这款游戏不就是喜欢让玩家推动劳拉经历所有磨难,以便他们可以一起掠夺一些古墓并发现隐藏的文明作为奖励吗?
  I like to take pictures like these that showcase details you wouldn't normally pay much attention to during gameplay. The paint peeled off the axe, the cracks in the ice that can break any second, the usage of depth of field (DoF), which is one of the most essential features of most photo modes - all of these little things don't make much difference on their own, but combined together, they can make nice compositions and eye-catching visuals. Originally, the background was full of white color as the snow in the extreme wind was blended well by the DoF, and it didn't look bad, but I decided to replace it with the view of Geothermal Valley because it's something that I felt was a bit more storytelling rather than just good looking. After all, doesn't that game like to make the player push Lara through all the suffering, so both of them can raid some tombs and discover hidden civilizations as a reward? 


  “展开”
  "Unfolding"

【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Hashta的“展开”
Hashta - Unfolding

  这是一张更传统的风景照片,在虚拟摄影界中简单地被称为“环境”。我有成百上千张这样的照片,老实说,其中一些可能比这张好得多,但我选择了它,因为我真的很喜欢颜色、景深、雾气和基本上所有其他元素融合在一起的方式,看起来几乎像一幅数字画。每个人都有自己的独特风格和获取好照片的个人方法和技巧,所以我不能代表所有人或给出太多具体的指导,但我可以告诉你我是怎么做的!
  A more traditional shot of a landscape that's simply called "environmental" by the virtual photography community. I have hundreds, if not thousands, of them, and honestly, some of them are probably much better than this one, but I chose it because I really liked the way the colors, DoF, fog, and basically everything else work together, looking almost like a digital drawing. Everyone has their own unique style and individual ways and tricks to get a good photo, so I can't really speak for all or give much exact guidance on what to do, but I can always tell you how I do it! 

  我做的第一件事是找到主要拍摄对象(这里是一座小庙)的正确角度。几乎最通用的两个经典角度是从正面或稍微右/左一点拍摄。然后,我移动相机——不要太多以免失去主体——只是为了找到更多可以在画面中出现的有趣元素。我经常尝试将植被放置在相机附近,以给照片增加深度,并通过完全模糊它来使其更具电影感。
  The first thing I always do is get the right angle of the main subject, here, a small piece of a temple. The two classic angles that almost always universally work are exactly from the front or a bit from the right/left. Then, I move the camera around - not too much to avoid losing the subject - just to find more interesting elements that can be in the frame. I often try to position foliage close to the camera to give the shot some depth and make it more cinematic by completely blurring it out. 

  对我来说,色彩搭配也很重要。几乎总是需要一些更暗和更亮的色调或对比元素来打破高度单色的构图。对我来说唯一的例外是一些视觉编辑或更艺术、更抽象的作品。在这张照片中,我们可以看到我提到的所有内容:图片的更亮、更引人注目的部分是寺庙,它也是从未对焦的植被中展开的主要对象,植被的颜色要暗得多,所以整体看起来不会太杂乱或无聊。树木和灌木丛被安排在屏幕的边缘,使构图看起来更加封闭!
  The important thing for me is also color play. There (almost) always have to be some darker and lighter tones or a contrast element to break a highly monochromatic composition. The only exceptions for me are some visual edits or more artsy, abstract pieces. In this picture, we can see all of what I mentioned: the brighter, more eye-catching part of the picture being the temple, which is also the main subject unfolding from the foliage that's left unfocused and has way darker colors, so it doesn't look too busy or boring as a whole. The trees and bushes are arranged to be on the edges of the screen to make it look like the composition is more closed! 

  你可以在这里关注 Hashta 的作品:
  You can follow Hashta’s work here: 

  ● X (Twitter)
  ● YouTube



  Scionjay96


【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Scionjay96 1

  关于古墓丽影生存三部曲系列游戏,我特别喜欢的一点是劳拉如何对周围环境做出反应。为了捕捉这一画面,我首先需要的是一些打开手电筒的敌人,这样当劳拉用弓瞄准他们时,手电筒的光就可以作为她自己的临时环形灯。我成功地在劳拉面前聚集了几个打开手电筒的敌人,并让他们受到足够的伤害,以展现出鲜血和汗水的细节。在劳拉被打死之前,我暂停了游戏并启动了拍照模式。在那里,我利用视野和相机靠近箭矢,并将劳拉置于画面中。我将景深滑块调至100%,然后使用了一个小百分比的滤镜。我喜欢这张照片,因为它展现了劳拉在战斗中的自信。
  One thing I love about the Tomb Raider Survivor era games is how reactive Lara is to the conditions of her environment. To capture this image, the first thing I needed was enemies with their flashlights on to use as Lara’s own makeshift ring light while aiming her bow right at them. I was able to gather a few enemies in front of Lara with their lights on and allowed just enough damage to occur to bring out the blood and sweat details. I paused and launched photo mode just before it was too late. From there, I utilized the field of view and camera to get close to the arrow and have Lara in the frame. I brought the depth of field slider to 100% and then used one of the filters at a small percentage. I love this shot because it shows how confident Lara is in the midst of battle. 

【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Scionjay96 2

  很多时候,在我拍摄之前,我会在脑海中构思一个概念,然后驱使自己在游戏中找到实现它的方法。对于这张照片,我知道我想在《古墓丽影:暗影》中使用《古墓丽影(2013)》的生存者皮肤,并找到一个让人联想到游戏本身的场景。我记得在挑战墓穴“第六封印”中看到过一艘沉船,我知道如果我摆弄相机,就能把它完美地放在背景中。我等着劳拉完成她的空闲动画(她的空闲动画种类繁多,这使得拍摄变得非常容易),并等待她武器库中的这个特定动画。一旦我拍到了照片,接下来就是将其色调与《古墓丽影(2013)》的关键艺术画相匹配。我通过降低色彩鲜艳度来选择一个柔和的调色板,并添加了一些颗粒感,使其更具电影感。
  A lot of times before I get my shot, I think of a concept in my head that drives me to find a way to achieve it in-game later. For this shot, I knew I wanted to use the Tomb Raider (2013) survivor skin in Shadow of the Tomb Raider and find a spot reminiscent of the game itself. There’s a shipwreck in the challenge tomb, The Sixth Seal, that I remembered seeing in the vista, and I knew if I played with the camera, I could get it just right in the background. I waited around for Lara to cycle through her idle animations (she has such a great variety of idle animations, which makes getting shots so easy) and waited for this specific one in her arsenal. Once I got the shot, it was about matching the tone to the key art from Tomb Raider (2013). I went with a muted palette by decreasing vibrancy and added a bit of grain to give it a more cinematic feel. 

【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Scionjay96 3

  让我迷上虚拟摄影的一件事是,我会玩一个有趣的(自制的)小游戏,尝试在我的照片中找到新的光源。有标准的户外照明、篝火、爆炸、手电筒、灯,而在这张照片中,我实际上使用了圣三一士兵笔记本电脑发出的明亮绿光。光线本身完美地照亮了她,但我不想让她变成绿色,看起来像外星人,所以我不得不在后期进行色彩校正。我使用了一个带有色调滑块的照片编辑应用程序来去除绿色。还有一点绿色残留,我通过降低色彩鲜艳度将其去除。最后,劳拉在柔和的背景下显得格外突出。对我来说,照片创作的乐趣在于尝试新的方法来拍摄我想要的照片,并使用我所有的工具来实现它。
  One thing that got me into virtual photography was the fun (self-made) mini-game I would play, trying to find new light sources to use in my photos. There’s standard outdoor lighting, campfires, explosions, flashlights, lamps, and for this shot, I actually used the bright green light coming off a Trinity soldier's laptop. The lighting itself lit her up perfectly, but I didn’t want her to be green and look like an alien, so I had to color correct in post. I used a photo editing app with a tint slider to remove the green color. There was a hint of green left over, which I was able to remove by turning the vibrancy down. I was left with Lara really popping out against the muted background. The fun of photo creation for me is trying new ways to achieve a shot that I have faith in and using all the tools I have to execute it. 

  你可以在这里关注Scionjay96的作品:
  You can follow Scionjay96’s work here: 

  ● X (Twitter)
  ● Instagram 



  Synnfusion 


  这些照片都是在《古墓丽影:暗影》和《古墓丽影I-III复刻版》中拍摄的,作为我过去一年创作的一个以歌曲标题为灵感的系列作品的一部分,当时我刚从简单的肖像画创作中走出来。我的目标并不一定是代表歌曲的字面意思或真实含义,而是它们给我的感觉。
  These photos were all taken in Shadow of the Tomb Raider and Tomb Raider I-III Remastered as part of a song title inspired series I did over the past year at a time when I was first branching out from simple portraits. The goal was to not necessarily represent the lyrics or true meaning of the songs as written, but rather how they make me feel. 


  “自由之鸟”
  "Free Bird"

【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Synnfusion的自由之鸟
  Synnfusion - Free Bird

  这张照片是在PS5上的《古墓丽影:暗影》中拍摄的,靠近飞机残骸,只使用了默认的拍照模式滤镜和景深,没有进行后期编辑,也没有使用我现在使用的任何外部工具。它受到了一位名为TK的Flickr虚拟摄影师的作品的启发,是我在以歌曲标题为灵感的系列中拍摄的第一张照片。我知道我需要那张完美的照片,当我看到它时,我可以简单地想:“就是它了。这就是自由之鸟。这传达了精髓。”
  This one was taken on the PS5 in Shadow of the Tomb Raider near the plane wreckage, using only a default photo mode filter and depth of field with no post-editing and none of the external tools I use now. It's inspired by the work of a Flickr virtual photographer named TK and is the first photo I took in my song title-inspired series. I knew I needed that perfect shot that I could look at and simply think, "That's it. That's Free Bird. This gets the point across." 

  这也是我第一次真正需要为一张我事先构思好的照片做计划。显然,服装选择是“暮星”斗篷,我需要通过试验来确定在什么条件下,以及在什么动画中,劳拉会以一种上镜的方式展开翅膀。
  It was also the first case where I truly needed to plan for a photo whose concept I had in mind beforehand. The obvious outfit choice being Eveningstar's cape, I needed to experiment to figure out under what conditions and during what animations Lara will spread the wings in a photogenic way. 

  这片丛林区域提供了一个美丽的背景,我真的很想捕捉下来,我利用了她从飞机残骸附近的池塘中浮出水面时整理头发的动画。光源在她身后构成了最大的挑战,因为劳拉很容易在前景中完全变暗。经过多次尝试重新进入池塘、出来、并按下暂停键,我终于捕捉到了那一刻——她的翅膀展开,眼睛紧闭,表情无忧无虑且优雅,一束光完美地照亮了她的脸。然后,我只是拍了几十张照片,并选择了一张我认为构图最完美的照片。
  This area of the jungle provides a beautiful backdrop that I really wanted to capture, and I took advantage of her hair adjustment animations while emerging from the pool near the plane wreckage. The light source being behind her posed the most significant challenge, as it was very easy for Lara to end up entirely dark in the foreground. After many attempts reentering the pool, exiting, and pressing pause, I finally captured the moment when the stars aligned - her wings spread, eyes closed, expression carefree and elegant, and the singular ray of light perfectly illuminating her face. Then it was just a matter of snapping dozens of photos and selecting the one whose composition I felt was perfect. 


  “失去信仰”
  "Losing My Religion" 

【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Synnfusion的失去信仰
Synnfusion - Losing My Religion

  这组照片再次受到Flickr虚拟摄影师TK的启发,最初只有第一张照片。由于它确实与TK的一张照片非常相似,在注意到《古墓丽影I-III复刻版》中劳拉后空翻落地动画与《古墓丽影:暗影》中向上游泳动画之间的T形十字相似性后,我选择了扩展这个概念。
  This pair of photos, again inspired by the Flickr virtual photographer TK, began as only the first photo of the pair. Since it's admittedly very similar to one of TK's photos, I chose to expand on the concept after noticing the T/cross-shaped similarities between Lara's backflip landing animation in Tomb Raider I-III Remastered and her upwards swimming animation in Shadow. 

  这组照片概括了我对劳拉一生中成长的愿景,由不同的时代所代表。《古墓丽影:暗影》的第一张照片是在水下拍摄的,劳拉的姿势表达出她极度渴望浮出水面,而古墓丽影复刻版的照片则展示了劳拉类似的姿势,但处于更深层次的平静和精神控制状态(尽管著名的失落山谷霸王龙就在她前面)。更个人化地说,这组具有共同主题的照片成为了我个人从古墓丽影的“生存者”时代扩展到该系列其他作品的象征,我确实“失去了信仰”。
  This photo pair encapsulates my vision for Lara's growth throughout her life, represented by the different eras. The first photo from Shadow of the Tomb Raider is taken underwater with Lara's pose suggesting a desperate longing for the surface, while the Tomb Raider Remastered photo shows Lara similarly posed but in a much deeper state of peace and mental control (despite the famous Lost Valley T-rex being offscreen in front of her). More personally, this photo pair with its common motif became a symbol of my personal expansion from the Survivor era of Tomb Raider to the rest of the franchise, with me indeed "losing my religion. 

  “第一张照片完全使用游戏中的拍照模式和其棕褐色滤镜拍摄,没有后期编辑,也没有借助外部工具,但第二张照片则进行了轻微的色彩编辑和背景模糊处理,因为《古墓丽影I-III复刻版》中原本没有景深功能。”
  "The first photo is taken entirely using the in-game photo mode and its sepia filter with no post-editing and no aid from external tools, but the second is post-edited with light color editing and a background blur since depth of field is not available natively in Tomb Raider I-III Remastered. 


  “你好,黑暗……”
  "Hello Darkness..."

【古墓丽影网站】2024年5月24日官网新闻:粉丝聚光灯 - Hashta、Scionjay96 和 Synnfusion 的虚拟摄影
Synnfusion的你好,黑暗……
Synnfusion - Hello Darkness...

  这张照片是在《古墓丽影:暗影》中拍摄的,灵感来自西蒙和加芬克尔的标志性歌曲《寂静之声》。这张照片完全是意外的,是这三张照片中唯一的意外。她望向圣胡安任务附近废墟的一扇窗户,外面的阳光只照亮了她的眼睛,给人一种痛苦和绝望的感觉。尽管她确实笼罩在黑暗中,但她的眼睛流露出对外面世界的渴望,她仍然能看到那道光。当然,在现实中,这只是她在空闲动画中一个恰到好处的停顿,以及一束幸运地照射过来的光线。
  This photo is taken in Shadow of the Tomb Raider and is inspired by Simon and Garfunkel's iconic "The Sound of Silence." Entirely unplanned, it's the only accident of the three. She looks out a window of the ruins near the Mission of San Juan as the sunlight from outside illuminates only her eyes, giving a feeling of pain and despair. Though indeed shrouded in darkness, her eyes express a longing for the world outside whose light she can still see. In reality, of course, it's only a well-timed pause during her idle animations and a fortunately directed lone ray of light. 

  这张照片和《自由之鸟》一样,没有进行后期编辑,完全是在PS5上使用游戏中的拍照模式拍摄的,仅应用了游戏中的滤镜和景深来强调预期的氛围。
  This photo, like "Free Bird", has no post-editing and is taken on the PS5 entirely using the in-game photo mode with only an in-game filter and depth of field applied to emphasize the intended mood. 

  你可以在这里关注Synnfusion的作品:
  You can follow Synnfusion’s work here: 

  ● X (Twitter)
  ● Instagram 


  你有没有特别自豪的一系列艺术品或项目?在社交媒体上与我们分享吧,有机会在我们的下一个专题中被介绍!
  Do you have a series of art or project you’re particularly proud of? Share it with us on social for a chance to be featured in our next spotlight!

  Twitter/X  | Instagram  | Facebook  | Threads  | TikTok

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