《古墓丽影:传奇》迎来20周年——以未公开早期实机演示庆祝
Tomb Raider: Legend Turns 20 — Celebrating 20 Years with Uncovered Early Gameplay
2026年4月7日
Apr 7, 2026
《古墓丽影:传奇》今日迎来20周年!
Tomb Raider: Legend turns 20 today!
为了庆祝这个圆满周年,我们为古墓丽影社群中的所有数字考古学家发掘出了一件古老遗物:一段前所未见的《古墓丽影:传奇》关卡早期开发实机试玩片段。
To celebrate this round anniversary, we uncovered an ancient artefact for all digital archaeologists in the Tomb Raider community; a never-before-seen early development playthrough footage of a level from Tomb Raider: Legend.
在开发初期,水晶动力工作室基于《古墓丽影:暗黑天使》制作了他们自己版本的劳拉·克劳馥模型,意图保留其角色的标志性特征。该模型被用作早期概念艺术和玩法测试的基础模型,随后托比·加德加入团队,并与角色美术师余家欣一起在劳拉的重新设计中发挥了主要作用。这就是为什么在这段实机录像中会出现《暗黑天使》的模型。
At the beginning of development, Crystal Dynamics created their own version of the Lara Croft model from Tomb Raider: The Angel of Darkness with the intention of keeping the iconic aspects of her character. This model was used as the base model for early concept art and gameplay testing before Toby Gard joined the team and played a major role in Lara’s redesign along with character artist Kam Yu. That is why the Angel of Darkness model appears in this video playthrough.
关卡开头,劳拉从直升机跃入战区,寻找一张藏在神庙内的地图。这一关卡正是后来玻利维亚关卡的早期雏形。
The level opens with Lara leaping from a helicopter into a warzone territory, searching for a map hidden inside a temple. This level represents an early version of what would later become the Bolivia level.
在我们共同庆祝古墓丽影30周年之际,希望各位能喜欢这段系列历史中被发掘出的片段。
We hope you enjoy this uncovered part of the franchise’s history as we also celebrate 30 years of Tomb Raider.



