古墓丽影1 tomb raider 古墓丽影2 西安匕首 tomb raider The Dagger of Xi'an 古墓丽影3 劳拉的冒险 tomb raider Adventures of Lara Croft 古墓丽影4 最后的启示 tomb raider The Last Revelation 古墓丽影5 历代记 tomb raider Chronicles 古墓丽影6 黑暗天使 tomb raider The Angel of Darkness 古墓丽影7 传奇 tomb raider Legend
Tomb Raider
古墓丽影1

The Dagger of Xi'an
古墓丽影2:西安匕首

Adventures of Lara Croft
古墓丽影3:劳拉的冒险

The Last Revelation
古墓丽影4:最后的启示

Tomb Raider: Chronicles
古墓丽影5:历代记

The Angel of Darkness
古墓丽影6:黑暗天使

Tomb Raider: Legend
古墓丽影7:传奇

古墓丽影 周年纪念 tomb raider Anniversary
古墓丽影8 地下世界 tomb raider Underworld
劳拉与光之守护着 光明守护者 Lara Croft and The Guardian Of Light
古墓丽影9 tomb raider 2013
劳拉与奥西里斯神庙 Lara Croft and the Temple of Osiris
古墓丽影:崛起 Rise of The Tomb Raider
古墓丽影:暗影 Shadow of the Tomb Raider

Tomb Raider: Anniversary
古墓丽影:十周年纪念版

Tomb Raider: Underworld
古墓丽影8:地下世界

LCGOL
劳拉与光之守护者

TOMB RAIDER
古墓丽影9

LCTOO
劳拉与奥西里斯神庙

Rise of The Tomb Raider
古墓丽影10:崛起

Shadow of the Tomb Raider
古墓丽影11:暗影

水晶动力开发日志:《古墓丽影10:崛起》幕后故事

发表时间:2015/10/30 00:00:00  来源:“ZZer”转载  作者:古墓丽影中文站  浏览次数:55507  
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[目录] [Building the Myths of Rise of the Tomb Raider] [Finding Inspiration for Rise of the Tomb Raider] [Research and Reference in Rise of the Tomb Raider] [Building from Life] [Creating Believable Hair and Fur] [Creating Believable Materials] [Creating Believable Skin and Character Material Effects] [Creating Motion and Emotion with Animation] [Bringing Lara to Life with Blendshapes] [Physically Based Rendering and Post Effects] [Building Larger Worlds with More Fidelity] [Snow Tech and Houdini Simulations] [Scoring Dynamic Combat with Procedural Music] [“I Must Not Fear”] [The Bear Chase] [Rise of the Tomb Raider for Stealth Gamers] [Rise of the Tomb Raider for Puzzle Gamers] [The Evolution of Tomb Raider Hubs] [Expedition Modes] [A Little Thing About A Little Thing]

  古墓丽影官方从10月开始陆续通过博客发布了“水晶动力开发日志(Dev Blog)”系列报道,对《古墓丽影10:崛起》的幕后进行揭秘

  《古墓丽影:崛起》于2015年11月10日发售于Xbox平台,在等待游戏发售的同时,官方博客上不定期地更新游戏开发日志,讲述游戏制作的幕后故事。以下是开发日志总目录,请点击链接查阅详情。

  (1)Dev Blog: Building the Myths of Rise of the Tomb Raider


  (2)Dev Blog: Finding Inspiration for Rise of the Tomb Raider


  (3)Dev Blog: Research and Reference in Rise of the Tomb Raider


  (4)Dev Blog: Building from Life


  (5)Dev Blog: Creating Believable Hair and Fur


  (6)Dev Blog: Creating Believable Materials


  (7)Dev Blog: Creating Believable Skin and Character Material Effects


  (8)Dev Blog: Creating Motion and Emotion with Animation


  (9)Dev Blog: Bringing Lara to Life with Blendshapes, PBDs, and Spline-Based Hair


  (10)Dev Blog: Physically Based Rendering and Post Effects


  (11)Dev Blog: Building Larger Worlds with More Fidelity


  (12)Dev Blog: Snow Tech and Houdini Simulations


  (13)Dev Blog: Scoring Dynamic Combat with Procedural Music


  (14)Dev Blog: “I Must Not Fear”


  (15)Dev Blog: The Bear Chase


  (16)Dev Blog: Rise of the Tomb Raider for Stealth Gamers


  (17)Dev Blog: Rise of the Tomb Raider for Puzzle Gamers


  (18)Dev Blog: The Evolution of Tomb Raider Hubs


  (19)Dev Blog: Expedition Modes


  (20)Dev Blog: A Little Thing About A Little Thing


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